Capitalism Lab S01E01: Starting with the Food and Beverage Scenario
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Capitalism Lab S01E01: Starting with the Food and Beverage Scenario

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Starting with the Food and Beverage Scenario

Starting a new game after a very long break of Capitalism Lab came to bite me. Having forgotten the key concepts and a few tricks learnt over time, this game began really poorly. The Food and Beverage scenario served as a very good way to quickly learn the game again.

The lessons learnt in this episode is:

1. Always check out what is available in seaports.

Part of what hit me hard was seaports always having the same materials I need to be producing my goods. While the balancing act of trying to level up my own farms became tricky as competitors would just use the ports.

2. The seaports supply good quality for a good amount of time.

You should be prepared to randomly get competition as the seaports tend to change and as they change so do competitors changing their market. While the seaports are supplying high-quality goods of your materials you should be prepared to combat it or stay alive and build while the seaports are supplying.

3. Don’t expand very quickly.

My mistake was to try to do a lot in very little time. Try to be practical and build your empire. Rome was not built in a day.

What do you think? Leave a comment below.

Also See: Real Estate Mogul Scenario

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Capitalism Lab Story

Playing Capitalism Lab in my free time for fun.
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