After taking a short break from the game I played it again today. The reason why it’s called it takes a Village is because this industry is so reliant on semi-products that you need to constantly keep an eye on things. You may have noticed as the game progresses I am slowly doing everything myself and it’s for a good reason. You can’t rely on seaports for supply forever and you don’t want to depend or empower your competitors when you have the capacity to do it yourself. While in the real world I am all for collaboration over competition, in this game I have a goal to achieve 😂
Lessons learned to realise it takes a village:
1. Always keep an eye on the inputs before making another factory.
Never underestimate the potential of having a constant supply of goods. In a large factory especially when you have several of them, having more supply helps. You can easily experiment how it affects your supply when you have retail stores. You will see it takes time for the stores get the goods and hence things slow down.
2. Try to ensure your bread is secure
What I mean to say is that if your income is based on a product, make sure you own the entire supply chain. By having your own supply you will be able to improve on it as you R&D and improve on products. Plus, you will be able to have better quality products and eat the profits on step back again.
3. Warehouse Warehouse Warehouse
Can’t stress how useful warehouses are. They are one of the easiest ways to determine if you need to build another factory. It also gives you space to be able to add another factory if need be to sell in one place. If your supply is low at the warehouse, you need to be producing more, simply check where the bottleneck is and if need be put up another factory. You may notice I added a new playstation type console factory and immediately it was printing $2m.
What do you think? Leave a comment below 🙂